Manipulasi Text di Java
ini merupakan salah satu kelebihan dari bahasa pemrograman java,, kita dapat membuat apapun dengan bahasa pemrograman ini… tidak seperti Delphi atau VB, yang hanya bisa bekerja hanya dengan komponen – komponen yang sifatnya static atau bisa juga disebut ga bisa di edit yang jika ingin mendapatkan tanpilan harus menambahkan file component.ocx (maaf,,, bukan bermaksud untuk menjelek-jelekan product selain java :p ). Dengan Bahasa Java kita dapat melakukan apapun didalamnya contohnya seperti manipulasi text yang akan saya tampilkan sekarang ini :

untuk dapat membuat tampilan text seperti diatas, kalian dapat meng-CoPas Code di bawah ini >>>>
import java.awt.BasicStroke;
import java.awt.BorderLayout;
import java.awt.Checkbox;
import java.awt.Choice;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Frame;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsEnvironment;
import java.awt.GridLayout;
import java.awt.Image;
import java.awt.Label;
import java.awt.MediaTracker;
import java.awt.Panel;
import java.awt.RenderingHints;
import java.awt.Toolkit;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.awt.font.FontRenderContext;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
import java.net.URL;
import java.text.NumberFormat;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class TextBouncer extends JPanel implements Runnable {
/**
*
*/
private static final long serialVersionUID = 1L;
private boolean trucking = true;
private long[] previousTimes; // milliseconds
private int previousIndex;
private boolean previousFilled;
private double frameRate; // frames per second
private Image image = null;
public static void main(String[] args) {
String s = "Java Source and Support";
final int size = 64;
if (args.length > 0)
s = args[0];
Panel controls = new Panel();
final Choice choice = new Choice();
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
Font[] allFonts = ge.getAllFonts();
for (int i = 0; i < allFonts.length; i++)
choice.addItem(allFonts[i].getName());
Font defaultFont = new Font(allFonts[0].getName(), Font.PLAIN, size);
final TextBouncer bouncer = new TextBouncer(s, defaultFont);
Frame f = new AnimationFrame(bouncer);
f.setFont(new Font("Serif", Font.PLAIN, 12));
controls.add(bouncer.createCheckbox("Antialiasing",
TextBouncer.ANTIALIASING));
controls.add(bouncer.createCheckbox("Gradient", TextBouncer.GRADIENT));
controls.add(bouncer.createCheckbox("Shear", TextBouncer.SHEAR));
controls.add(bouncer.createCheckbox("Rotate", TextBouncer.ROTATE));
controls.add(bouncer.createCheckbox("Axes", TextBouncer.AXES));
Panel fontControls = new Panel();
choice.addItemListener(new ItemListener() {
public void itemStateChanged(ItemEvent ie) {
Font font = new Font(choice.getSelectedItem(), Font.PLAIN, size);
bouncer.setFont(font);
}
});
fontControls.add(choice);
Panel allControls = new Panel(new GridLayout(2, 1));
allControls.add(controls);
allControls.add(fontControls);
f.add(allControls, BorderLayout.NORTH);
f.setSize(300,300);
f.setVisible(true);
}
private boolean mAntialiasing = false, mGradient = false;
private boolean mShear = false, mRotate = false, mAxes = false;
public static final int ANTIALIASING = 0;
public static final int GRADIENT = 1;
public static final int SHEAR = 2;
public static final int ROTATE = 3;
public static final int AXES = 5;
private float mDeltaX, mDeltaY;
private float mX, mY, mWidth, mHeight;
private float mTheta;
private float mShearX, mShearY, mShearDeltaX, mShearDeltaY;
private String mString;
public TextBouncer(String s, Font f) {
previousTimes = new long[128];
previousTimes[0] = System.currentTimeMillis();
previousIndex = 1;
previousFilled = false;
mString = s;
setFont(f);
Random random = new Random();
mX = random.nextFloat() * 500;
mY = random.nextFloat() * 500;
mDeltaX = random.nextFloat() * 3;
mDeltaY = random.nextFloat() * 3;
mShearX = random.nextFloat() / 2;
mShearY = random.nextFloat() / 2;
mShearDeltaX = mShearDeltaY = .05f;
FontRenderContext frc = new FontRenderContext(null, true, false);
Rectangle2D bounds = getFont().getStringBounds(mString, frc);
mWidth = (float) bounds.getWidth();
mHeight = (float) bounds.getHeight();
// Make sure points are within range.
addComponentListener(new ComponentAdapter() {
public void componentResized(ComponentEvent ce) {
Dimension d = getSize();
if (mX < 0)
mX = 0;
else if (mX + mWidth >= d.width)
mX = d.width - mWidth - 1;
if (mY < 0)
mY = 0;
else if (mY + mHeight >= d.height)
mY = d.height - mHeight - 1;
}
});
}
public void setSwitch(int item, boolean value) {
switch (item) {
case ANTIALIASING:
mAntialiasing = value;
break;
case GRADIENT:
mGradient = value;
break;
case SHEAR:
mShear = value;
break;
case ROTATE:
mRotate = value;
break;
case AXES:
mAxes = value;
break;
default:
break;
}
}
protected Checkbox createCheckbox(String label, final int item) {
Checkbox check = new Checkbox(label);
check.addItemListener(new ItemListener() {
@SuppressWarnings("static-access")
public void itemStateChanged(ItemEvent ie) {
setSwitch(item, (ie.getStateChange() == ie.SELECTED));
}
});
return check;
}
public void timeStep() {
Dimension d = getSize();
if (mX + mDeltaX < 0)
mDeltaX = -mDeltaX;
else if (mX + mWidth + mDeltaX >= d.width)
mDeltaX = -mDeltaX;
if (mY + mDeltaY < 0)
mDeltaY = -mDeltaY;
else if (mY + mHeight + mDeltaY >= d.height)
mDeltaY = -mDeltaY;
mX += mDeltaX;
mY += mDeltaY;
mTheta += Math.PI / 192;
if (mTheta > (2 * Math.PI))
mTheta -= (2 * Math.PI);
if (mShearX + mShearDeltaX > .5)
mShearDeltaX = -mShearDeltaX;
else if (mShearX + mShearDeltaX < -.5)
mShearDeltaX = -mShearDeltaX;
if (mShearY + mShearDeltaY > .5)
mShearDeltaY = -mShearDeltaY;
else if (mShearY + mShearDeltaY < -.5)
mShearDeltaY = -mShearDeltaY;
mShearX += mShearDeltaX;
mShearY += mShearDeltaY;
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
setAntialiasing(g2);
setTransform(g2);
setPaint(g2);
// Draw the string.
g2.setFont(getFont());
g2.drawString(mString, mX, mY + mHeight);
drawAxes(g2);
}
protected void setAntialiasing(Graphics2D g2) {
if (mAntialiasing == false)
return;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
}
protected void setTransform(Graphics2D g2) {
Dimension d = getSize();
int cx = d.width / 2;
int cy = d.height / 2;
g2.translate(cx, cy);
if (mShear)
g2.shear(mShearX, mShearY);
if (mRotate)
g2.rotate(mTheta);
g2.translate(-cx, -cy);
}
protected void setPaint(Graphics2D g2) {
if (mGradient) {
GradientPaint gp = new GradientPaint(0, 0, Color.blue, 50, 25,
Color.green, true);
g2.setPaint(gp);
} else
g2.setPaint(Color.orange);
}
protected void drawAxes(Graphics2D g2) {
if (mAxes == false)
return;
g2.setPaint(getForeground());
g2.setStroke(new BasicStroke());
Dimension d = getSize();
int side = 20;
int arrow = 4;
int w = d.width / 2, h = d.height / 2;
g2.drawLine(w - side, h, w + side, h);
g2.drawLine(w + side - arrow, h - arrow, w + side, h);
g2.drawLine(w, h - side, w, h + side);
g2.drawLine(w + arrow, h + side - arrow, w, h + side);
}
public void run() {
while (trucking) {
render();
timeStep();
calculateFrameRate();
}
}
protected void render() {
Graphics g = getGraphics();
if (g != null) {
Dimension d = getSize();
if (checkImage(d)) {
Graphics imageGraphics = image.getGraphics();
// Clear the image background.
imageGraphics.setColor(getBackground());
imageGraphics.fillRect(0, 0, d.width, d.height);
imageGraphics.setColor(getForeground());
// Draw this component offscreen.
paint(imageGraphics);
// Now put the offscreen image on the screen.
g.drawImage(image, 0, 0, null);
// Clean up.
imageGraphics.dispose();
}
g.dispose();
}
}
// Offscreen image.
protected boolean checkImage(Dimension d) {
if (d.width == 0 || d.height == 0)
return false;
if (image == null || image.getWidth(null) != d.width
|| image.getHeight(null) != d.height) {
image = createImage(d.width, d.height);
}
return true;
}
protected void calculateFrameRate() {
// Measure the frame rate
long now = System.currentTimeMillis();
int numberOfFrames = previousTimes.length;
double newRate;
// Use the more stable method if a history is available.
if (previousFilled)
newRate = (double) numberOfFrames
/ (double) (now - previousTimes[previousIndex]) * 1000.0;
else
newRate = 1000.0 / (double) (now - previousTimes[numberOfFrames - 1]);
firePropertyChange("frameRate", frameRate, newRate);
frameRate = newRate;
// Update the history.
previousTimes[previousIndex] = now;
previousIndex++;
if (previousIndex >= numberOfFrames) {
previousIndex = 0;
previousFilled = true;
}
}
public double getFrameRate() {
return frameRate;
}
// Property change support.
private transient AnimationFrame mRateListener;
public void setRateListener(AnimationFrame af) {
mRateListener = af;
}
public void firePropertyChange(String name, double oldValue, double newValue) {
mRateListener.rateChanged(newValue);
}
private static Component sComponent = new Component() {
/**
*
*/
private static final long serialVersionUID = 1L;
};
private static final MediaTracker sTracker = new MediaTracker(sComponent);
private static int sID = 0;
public static boolean waitForImage(Image image) {
int id;
synchronized (sComponent) {
id = sID++;
}
sTracker.addImage(image, id);
try {
sTracker.waitForID(id);
} catch (InterruptedException ie) {
return false;
}
if (sTracker.isErrorID(id))
return false;
return true;
}
public Image blockingLoad(String path) {
Image image = Toolkit.getDefaultToolkit().getImage(path);
if (waitForImage(image) == false)
return null;
return image;
}
public static Image blockingLoad(URL url) {
Image image = Toolkit.getDefaultToolkit().getImage(url);
if (waitForImage(image) == false)
return null;
return image;
}
public BufferedImage makeBufferedImage(Image image) {
return makeBufferedImage(image, BufferedImage.TYPE_INT_RGB);
}
public BufferedImage makeBufferedImage(Image image, int imageType) {
if (waitForImage(image) == false)
return null;
BufferedImage bufferedImage = new BufferedImage(image.getWidth(null),
image.getHeight(null), imageType);
Graphics2D g2 = bufferedImage.createGraphics();
g2.drawImage(image, null, null);
return bufferedImage;
}
}
class AnimationFrame extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
private Label mStatusLabel;
private NumberFormat mFormat;
public AnimationFrame(TextBouncer ac) {
super();
setLayout(new BorderLayout());
add(ac, BorderLayout.CENTER);
add(mStatusLabel = new Label(), BorderLayout.SOUTH);
// Create a number formatter.
mFormat = NumberFormat.getInstance();
mFormat.setMaximumFractionDigits(1);
// Listen for the frame rate changes.
ac.setRateListener(this);
// Kick off the animation.
Thread t = new Thread(ac);
t.start();
}
public void rateChanged(double frameRate) {
mStatusLabel.setText(mFormat.format(frameRate) + " fps");
} }
dengan kode diatas maka manipulasi text akan dapat dibuat dan kalian bisa mengedit source code diatas sesuai dengan imajinasi kalian,,,
jangan lupa dikembangkan ya
dan inget bagi ma sodara-sodara kita yang bergelut di bidang Java Programing
bye-bye